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Thread: How to place stereo ADR in surround sound mix

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    Pro Audio Member Dr_Willie_OBGYN has disabled reputation Dr_Willie_OBGYN's Avatar
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    Default How to place stereo ADR in surround sound mix

    I've re-recorded an ENTIRE movie with ADR and foley (in about 70 individual stereo project files) so I now have the luxury of panning voices and sounds. I understand that it's the current "trend" these days to place ADR and foley in the L, R and C speakers (the front wall).

    Someone told me to export 1 channel of just dry ADR, and 2 stereo channels of just reverb. But then I can't pan individual sounds independently. Should I export 2 dry channels rather than 1?

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    Pro Audio Group CharlesDayton has disabled reputation CharlesDayton's Avatar
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    From what I've read,(and I'm not the most experienced surround mixer) Dialogue and any reverb is usually only in the center channel. The exception being off screen dial. The existing DX tracks and the roominess associated with them will only exist in the center channel. So If you are matching ADR to DX the reverb you use should be mono and in the center channel to match. Now it sounds like you have a movie that is done in the old Sergio Leonie(sp?) style where every thing is dubbed. That doesn't change the fact that dial is still mono, but it does give you some leeway with the reverb. You could spread it across the LCR to make the "room" more encompasing, try it and see how it sounds. The main point is that ADR/DX is mono. The idea of paning dial to match the characters position on screen can become confusing as the camera cuts from one angle to another. Hope I answered your question.
    Charles Dayton, C.A.S.

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    Pro Audio Group jahtao has disabled reputation jahtao's Avatar
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    you wouldn't have the same thing out of more than two speakers to my knowledge (ie L, C & R) because of phase.

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    Pro Audio Member Dr_Willie_OBGYN has disabled reputation Dr_Willie_OBGYN's Avatar
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    Dialogue and any reverb is usually only in the center channel.
    Wow. Kill a stereo mix by collapsing it into 1 mono channel? I don't know. Seems like the better way would be to export the 2 channels to L and R, then pan them a little towards the center speaker if desired.

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    Pro Audio Group TVPostSound has disabled reputation
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    5.1 Surround Sound: Up and Running (Paperback)
    by Tomlinson Holman

    This is an absolute must reading.
    I have had the privilige of spending the afternoon with Tom 10 years ago when he tuned a room at my place of employment.
    Tom, and the book were my primer in surround.

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    Pro Audio Member Dr_Willie_OBGYN has disabled reputation Dr_Willie_OBGYN's Avatar
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    I actually have the book. Haven't had time to read it yet. At first glance it looks to have a lot of technical theory stuff. Looks like the stuff I need to read up on begins on page 115....

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    Pro Audio Group CharlesDayton has disabled reputation CharlesDayton's Avatar
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    I would also recomend Holman's book "Sound for Film and Television." Page 214
    "Dial in ongoing conversations is usually either centered or kept close to center because otherwise sound edits that match picture edits cause the sound to noticeably 'jump' around the screen." and "...panning them to surrounds in the auditorium breaks the box of the frameline too much."
    Hope this helps. Don't approach this like the center channel is just an addition to the phantom center in a stereo mix.
    Charles Dayton, C.A.S.

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    Pro Audio Group UncleBob58 is on a distinguished road
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    I definately don't have any experience with surround, but I have been told that dialog should be kept mono so that it has even dispersion through the listening space. Also, most of the time the characters are center screen when they are speaking. Third, when everything is wandering around the surround space it dilutes the impact of the special surround audio effects.
    Peace to all,

    Uncle Bob
    alcoveaudio.com


    A craftsman knows how to avoid mistakes,
    An artist knows how to use them. - Randy Thom

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    Pro Audio Member Dr_Willie_OBGYN has disabled reputation Dr_Willie_OBGYN's Avatar
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    I was really hoping to pan voices and footsteps to a small degree if someone walks from left off camera into the scene, but apparently that only should be done in for stereo mixes.

    From what I gather ambient sounds like REVERBS, room tones, wind, cityscape sounds go into the L and R or possibly ALSO into the LS and RS speakers for some scenes if that's the effect you wanted. I have already spent a lot of time creating 4 different stereo reverb types per scene so it is easy to spread each across either R,L or RS, LS.

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    Pro Audio Member edboy7 has disabled reputation edboy7's Avatar
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    is it going to be mixed in 5.1? we do Dialogue on the center and keep it mono for easier panning , muilti channel mxing does not limit you wer to put it specially if a certain scene/edit permits to do so :)

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