Chris, I'm going to have to disagree with you a bit there. It seems to me that the cause and effect are a wee bit reversed here. Now, the brainless, egotistical, self-centered teen population aside, I feel that people aren't as willing to dole out money for music BECAUSE they're pumping out generic-sounding trash, rather than the other way round. Piracy stems out because of this. Well, of course, not all of it, but I believe that this plays quite a large factor. I'm not discrediting the ease of piracy today vs yesteryear - Just saying that it's not THE primary reason.
Owell, back on topic - To answer the poll in the strictest sense, no. I avoid P2P programs like the plague, so I suppose it doesn't count. I've amassed what one might call quite a reputable collection of video game music over the years, though. Most of which are done by artists who would sooner get their music out to people than start to care about the money. (Yes, I'm blatantly generalizing here. Woops).
I DO buy the occasional album from time to time, when they become available where I stay, and not solely because I "want to support the artists".
Of course, that I do, but I know the other virtues of having the printed CDs rather than the duckcrippled renditions that you get after the amazing music has been brutally smashed into MP3 format.
Might be a slightly off-tangent discussion, but video game music in itself has evolved from the annoying little bleeps and bloops of the 80's (back then, musicians in the field didn't know crap about the CPUs and ICs and hardware engineers were tone-deaf) to a very diverse "genre" of it's own. Heck, I wouldn't even call it a genre, as it encompasses almost all types of music. Electronica? Megaman. Check. Orchestral? Final Fantasy. Check. Heavy Rock? Guilty Gear X. Check. Rap? Sonic Adventure 2. Check.
Whoa. I actually think I should be starting another topic. Way to go off tangent, falk. :(