Hey, looking for some guidance on how to correct tracks in a song so that every note or hit falls perfectly on beat with all the other tracks. Example: I have a song with very little instrumentation - Acoustic guitar, bass, a kick drum played with a mallet, shaker, tamb, cymbals and bells, stick clicks, and some VP. Naturally, not every hit of the kick, or shake of the shaker, or...blahzeblah...is dead on beat (they are great...but I know that songs that make it on the radio have immense beat correction...). I have worked with some quantization on the more straightforward tracks such as the stick clicks to some success. However, with the automated audio quantization I get some popping in the audio. With these simple tracks (the kick, sticks, tamb) I can manually adjust each hit in a sample editor so that they fall on the beat but I was wondering if this is the standard/best way to do this? Furthermore, I have found it tremendously more difficult to adjust the shaker, the cymbals, and the bass to the beat without creating obvious breaks and the "this was obviously edited" effect. These tracks have continuous waves. So how is it done? How does Nigel Godrich do it? Shoot, lets go even deeper. Lets say I have a midi beat that I have quantized with a...60% swing. How would I record a live kick and then quantize it (or adjust it some other way) so that it matched the beat and swing of the midi track? Thanks.