Skip to main content

Ok I know that sounds dumb but it's the only way I could explain it. How do you get a guitar up high in the top of the left headphone, another one down the bottom etc etc.? Like Chinese Democracy, everything is so tight and in it's own space. I understand pan left and right, how do you get them up and down. Is it mixing frequencies? Anyone explain?

Comments

soapfloats Fri, 04/10/2009 - 10:21

Actually, you're pretty right on.

Panning dictates L/R in the stereo image, frequency correlates to up/down, and effects (reverb) or volume can make a track feel more upfront or "in the back".

There are some tools that let you manipulate placement in the stereo field more, and I'm guessing some of these were used to create the "top of the skull", "near your neck" sensations. I know you can make a sound seem to come from behind in this way.

Also keep in mind psychoacoustics - that is, a listener's brain will interpret a sound to be coming from a specific location even if it's not.
I believe that's why we interpret frequency (low-high) as down/up in the image.

I can't really tell you better than that w/ my knowledge.

Codemonkey Sat, 04/11/2009 - 07:15

What format and are you willing to pay?

KVRaudio has a plugin database, if you scan their list of Spatial/Reverb plugins then you should come across something. It is a lot of information though, but if you want to just download some freebies, I'd look at [[url=http://[/URL]="link removed["]=64&type[]=11&f=0&fe=vst&win=1&free=1&sf=0&receptor=&de=0&sort=1&rpp=15]free spatial VSTs[/]="link removed["]=64&type[]=11&f=0&fe=vst&win=1&free=1&sf=0&receptor=&de=0&sort=1&rpp=15]free spatial VSTs[/]