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Protools Vs Cubase

Member for

21 years
Hi all,
This is the first post for me,and i would like to know what is better for mixing protools or Cubase with all the respect for all the DAW,i have both and most of the plugins i have on both but i use more the UAD plugins on cubase only because there is a huge compensation with protools ,i cannot find that difference,but honestly the mix is more fat on cubase (32 bit floating).
Please advice ,i would like to get more opinion about this so i can work only on 1 Daw for mixing.

Thanks in advance :oops:

Comments

Member for

14 years 8 months

fourone3 Thu, 10/16/2008 - 01:18
I would say that if you think Cubase sounds better and your workflow is better with it, use that.

I don't completely understand it, but doesn't Pro Tools HD have a 48 bit mixer? I don't know if it's all marketing hype or not, though.

Doesn't PT HD have auto delay compensation, too?

Member for

13 years

jordy Thu, 10/16/2008 - 01:28
yeah...i'd agree. if you like cubase better, then use it. you can get just as good quality mixes. however, it's interesting to me that you say cubase is giving you a fatter sound. i understand the bit difference that cubase has 32 and protools has 24...but would that make enough difference to where you'd get a noticeably fatter sound...let alone different at all?

Member for

21 years

Member Thu, 10/16/2008 - 01:56
Well Fourone3/jordi,
Thanks for ur post reply,i am only asking to see if any 1 agree with this ,and as i said before i have both,mind you that i never knew that PT mixer 48 Bit and if it is ,so why its clipping when i capture a signal that doesn't clip on cubase 32 bit (exactly same input),and about the delay compensation yeah u r right but the UAD plugins has more and more then 2048 sample. and the auto compensation in PT its 1024 max i believe,and also i doubt to find an accurate plugins like the UAD, with respect for the rest.
while Cubase has auto delay compensation even if its larger then 4000 samples.

Cheers, :)

Member for

21 years

Member Thu, 10/16/2008 - 02:47
I don't understand why digidesign doesn't have automatic delay compensation on all of their versions of Pro Tools. Perhaps it is to leave more control in the hands of the operator? Maybe something about keeping everything "real time" ?

It is easy to compensate for delay in Pro Tools. Just Ctrl-Click on the green text below the faders to display the track delay, then add time adjusters to make them all the same amount of delay.

Member for

16 years 7 months

cfaalm Fri, 10/17/2008 - 05:20
We do not even know up to this point what versions we are talking about here. Is it PT-HD or LE. Is it Cubase 3 or 4. There is one big difference between the two in general.

ProTools has a fixed number of bits in the masterbus. This limits trackcount the hard way.
Cubase, like many other DAWs works with 32bit floating point calculations, hence the track count is either limited by the rest of the software or the capacity of your computer.

Neither makes it more or less suited for mixing. It's just the way the software is setup.

I think I'd use Cubase if a lot of midi is involved. If it is all audio, it doesn't really matter, except perhaps for your workflow. Use the one you have the appropriate plugins with. Cubase didn't have side chaining before release 4. That's all settled now.

Member for

13 years 3 months

hackenslash Fri, 10/17/2008 - 20:44
cfaalm wrote: We do not even know up to this point what versions we are talking about here. Is it PT-HD or LE. Is it Cubase 3 or 4. There is one big difference between the two in general.

ProTools has a fixed number of bits in the masterbus. This limits trackcount the hard way.
Cubase, like many other DAWs works with 32bit floating point calculations, hence the track count is either limited by the rest of the software or the capacity of your computer.

Neither makes it more or less suited for mixing. It's just the way the software is setup.

I think I'd use Cubase if a lot of midi is involved. If it is all audio, it doesn't really matter, except perhaps for your workflow. Use the one you have the appropriate plugins with. Cubase didn't have side chaining before release 4. That's all settled now.

Except that sidechaining is possible in SX3, as well, although it's a bit fiddly, not being native.
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