How do I make this Trap rising / falling synth effect sound?

Discussion in 'Synths / Samplers & VSTi' started by Student, Jul 29, 2017.

  1. Student

    Student The Student Active Member

    Joined:
    Oct 13, 2016
    Location:
    N/A
    It's heard in some trap songs. I've heard young chop was the one to first design it, but I'm really not sure on that. I haven't been finding much information on it. I'm wanting to nearly exactly replicate it. Though, I'm not concerned about the water bubble noises, just the synth(s). If anybody knows how, please share, thank you.


    Someone shared a sample which was called "bubble_down", not sure from what pack, and I've attached mp3 files of it normal and reversed, and both pitched and slowed 2 octaves in case it helps figure it out, but you can just do that in your daw. and here's some video examples. @47 seconds



    @47 seconds







     

    Attached Files:

  2. DonnyThompson

    DonnyThompson Distinguished Member

    Joined:
    Nov 25, 2012
    Location:
    Akron/Cleveland, OH
    Home Page:
    I don't understand your question...
    You've posted the samples of what you want to copy, so why do you need to replicate these sounds if you already have them?
    Just drop them into your DAWs timeline wherever you need them.
    I have no idea where these have originated, they sound similar to a lot of analog synth patches I've heard over the years. Probably they go back as far as the first Moogs. Maybe even before that, as FX similar to these were commonly used in Sci Fi films of the 50,s and 60's...
     
  3. Student

    Student The Student Active Member

    Joined:
    Oct 13, 2016
    Location:
    N/A
    Its fairly straight-forward. I want to recreate this sound. I dont want to use the sample, but to create the sound myself.

    Also, I hadnt make the connection to scifi films, any examples?
     
  4. DonnyThompson

    DonnyThompson Distinguished Member

    Joined:
    Nov 25, 2012
    Location:
    Akron/Cleveland, OH
    Home Page:
    Well, if you want to create your own patches, it's all about analog synth programming.
    Unless you have real classic analog synths available, ( and I'm guessing you don't)like then your next best bet is to explore some of the analog synth VSTi plugs that let you adjust things like VCOs and other filters. Many of these VSTi's offer fully functioning trial versions. I'd look to companies like Native Instruments, ( synth like Moogs or Roland Jupiters, maybe Prophet Five), and you can peruse their other synth collections. I'm not gonna try to explain to you analog synth programming, though. It would take a multitude of posts, i Don't have that kind of time, ...besides,there are very likely YouTube instructional videos that would be more valuable than just words on a page. Do your research, learn what you can about the functions of analog synths and programming,and then see what you can come up with..., but a lot of it is gonna be experimentation.
    Good luck.
     
  5. DonnyThompson

    DonnyThompson Distinguished Member

    Joined:
    Nov 25, 2012
    Location:
    Akron/Cleveland, OH
    Home Page:
    As a final suggestion, you may want to search for forums that are focused more on electronic music, you're likely to get more interest. RO is a site dedicated more to the craft of audio recording, where things like mics, preamps, consoles, acoustics, processing and converters are more the focus. I'm not saying you aren't welcome here, you most certainly are! But your topic would likely get more attention on a forum dedicated to electronic music.
    ;)
     
  6. dvdhawk

    dvdhawk Well-Known Member

    Joined:
    Dec 18, 2008
    Location:
    Western Pennsylvania, USA
    It sounds like you could achieve this with any short beep into a delay with a lot of regeneration/repeat. If the delay plug-in behaves like a real old tape or analog delay, it will rise in pitch as you shorten the time between regenerations. Start with a single, very short, note and a long delay time, then automate the delay time to get shorter over several seconds as it regenerates. For descending pitch, start with a short delay time and automate it to get longer.

    Theoretically, if you want to go up an octave, you'd have to cut the delay time in half - and to go down an octave double the time. Two octaves will require re-doubling. [Example .25 seconds to .5 second for one octave, .25 seconds to 1 second for two octaves]
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice