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Hello,
I'm new here. I'd like suggestions on how I can make the mix on my track "Invincible" better. Home studio, one-man-band . no friends. You know the scenario ... :-)

[MEDIA=soundcloud]jar-head-2/invicible-bill-doa[/media]

Thanks in advance.

Comments

audiokid Sun, 03/24/2013 - 14:44

Hi Bill,

Not Polish, well now I'm sad! okay, that doesn't matter, they are rubbing off on you lol and I still think you are cool!

If I had the song I would totally remix it because it's too compressed for my tastes. I hear what you are going for ( and love the track!) but its all over processed but its close!
The Drums, snare and hat can be seriously improved by remixing them all. The background is smearing the entire bed track all together. Its a cool vibe but washed together. The lead guitar sounds direct, which I would open it up more.

The overall mix is squashed.

Basically - you are victim to the most common problem in the digital world I hear day after day ( but maybe you are using tape lol). Its the sound of 2-bus smear and squish caused by the downfall of a whole variety of setbacks. You can improve this but you need to start over, learn how to keep the track volumes down, mix better and manage the 2-bus so its not sounding like a rock song going through a straw with a blanket wrapped around it. I know I sound a bit vague and stuffy but thats the reality of it, from my perspective anyway. Its why I use a high headroom analog mixing system. I am becoming very analog proactive.

Others here may suggest more pointers for you, but I would simply remix it all. Try less Less compression. Hope that helps you.

  1. What are you using for a system?
  2. What was your basic approach to mixing this? (effects, EQ, compression, reverbs etc per track)
  3. What effects are you using?

audiokid Sun, 03/24/2013 - 15:03

Kind of reminds a me of this mix. All muffled and forced together. They have that sound, but, what a great song and look at the fame it received. So, your mix could be right.

I would remix this song too so what do I know.
[[url=http://[/URL]="http://www.youtube…"]The Sopranos - Soundtrack - Woke Up This Morning - YouTube[/]="http://www.youtube…"]The Sopranos - Soundtrack - Woke Up This Morning - YouTube[/]

Bill,
What do you think is wrong with your mix?

anonymous Sun, 03/24/2013 - 16:46

I don't know what's wrong with it..... it just doesn't sound as transparent as I would like.

Okay, system .... Cubase 5 ... fx etc .. bass Focusrite liquid mix ... for compression. Vocals ...Waves doubler for the octaves, Liquid mix for compression, Blue tubes stereo spreader .... no verb, no delay.
Guitars are running through Guitar Rig. The output has a Liquid mix compressor.
Vocals have a 3 db gain at 1000hz Q1 .... everything else has minus 3db at 1000 hz
I've dropped 120Hz down to the floor on all tracks.
Drums are Addictive drums or Groove Agent, I don't remember. I recorded the drum output onto a stereo track as audio.

I'm here to learn.... so shoot :-)
Glad you like the song, I have more :-)
I will remix it .... and the others ..... the more information I have, the better.
Thanks a million

audiokid Mon, 03/25/2013 - 09:15

spooner248, post: 402658 wrote: Another thing audiokid ... The email notification of your post contained a lot more information than the actual post shows here. Did you edit it yourself and chop a big chunk out?

Ya, I chopped a bunch out but it related to your problem.

spooner248, post: 402659 wrote: Ah, I think I see what you're getting at ... and I've thought about this before. So what I do is.... when I'm happy with a track, I export the track, soloed, and mix the results in a seperate project with only the Liquid Mix on the main output for the whole mix.

How do you mix the result in a separate project? When you say "track", do you mean the mix or just a track and/or mix that processed track back into the session? sorry a bit confused here but I think I get it but don't like this because its what causes smearing.

I've never used that product so I am only guessing. However, I wouldn't simply because of how you process things. If you are trying to build a tight and fat mix, anything that can create a phase shift, or src within a track of a session is a bad move. Without going on and on about that, its what my chopped post was all about too.
You gain the effect but you loose imaging. The more times you do this, the worse it gets imho. Something to think about...

Back to your drums, I'm with Audiofreek. I think you can get great mixes with virtual drums but you need to be extra careful processing them. Meaning, they are already processed, mixed, perfect and created on a different system. Toss them into your session and then start compressing them instantly makes them sound like over processed real drums gone goofy.

The main focus I have with virtual drums is how I can achieve ambience and the feeling that they are real and alive, part of my recording, not something that was added after. Thats the secret. They can easily sound over processed and not part of your mix if you aren't careful.

You aren't alone. I choose specialized hybrid gear and methods to help overcome these setbacks.
Knowing why its happening is half the battle. Hope that helps some.

pcrecord Mon, 03/25/2013 - 09:57

Ok, I'd remove (or deactivate) all compressor. Lower all the instruments tracks at once, to make sure the master (when on 0db) don't pass -12 to -9 db
Now listen to what you get. If an instrument is burried and you don't hear it at all. Lower all other instruments but this one. To keep you master around the target. If you hear an instrument but it is mask by another, before playing with the volume, check the EQ and Stereo placement. If some parts of an instrument is too loud and the rest is ok, use a volume automation.

If from note to notes, there's some peaks in an instrument that are disturbing, then use a compressor. But, start light: a 2:1 or 4:1 ratio is often enough. Don't put the attack too fast (30ms and more) and the release should be longer than the attack (100-300 ms to start with) Your goal is to lower those peaks without removing the dynamic. Ajust the input and the threshold to affect only the peaks. Then again, make sure the master (when on 0db) don't pass -12 to -9 db.

Send a link of this pre mix (no compressor or any effect on the master). Don't worry about the master level being lower than commercial CD for now. It's taking care in another step which is the Mastering.

anonymous Mon, 03/25/2013 - 11:40

Thank you all for your input. I'll try your suggestions out tomorrow when I'm at work. I did mix another new track today, completely without compression and am really pleased with the results so far. I'll air my new mixes here when they're ready, let you pull them to pieces too. Once again, thank you so much.

anonymous Mon, 03/25/2013 - 15:55

So, I took your advice on board and started remixing another song ..... I took all the compression out.... still not perfect but it's a step in the right deirection, methinks. I'm so pleased to have found this forum, you guys are so helpfull.
Audiofreak, you're right about the drums.... I'll make a bit more effort with them.

Take a listen, and remember, YOU mixed some of this...... I'll finish the mix this week sometime.
Thank you.

[MEDIA=soundcloud]jar-head-2/beautiful-lady-bill-doa

pcrecord Tue, 03/26/2013 - 06:39

What a difference !! Congratulation, this mix is much closer to be perfect..

A lot of the following is a question of taste.
At the point you are in the mix process, I always ask my self ; does it sound natural. I try to put the instruments as they would be if they were on stage or at least in the same room. I find the vocal to be a bit seperated from the rest of the band. A bit too loud, a bit too clear... ??

Also, if you find that the band don't sound together, a tinny bit of reverb on the whole mix might help. I always try to use a reverb on a bus and send many instruments to it so they share the same ambiance. (not saying your mix has a problem)

So keep on mixing you're getting better no doubt !!

anonymous Tue, 03/26/2013 - 17:54

I just listened to the latest mix - I really like the song - nice work!

I know that you're working on several elements of the mix, and the one that I noticed right away was the vocal sound. It's thin, as though you're singing through a telephone. I don't know if it's your mic or processing but you'll need to put some warmth into it.

anonymous Wed, 03/27/2013 - 01:38

I have to agree that this sounds pretty squashed. I'd back off on your compression - mostly on drums, but you may find that after you do that you might want to back off on other tracks' GR as well.

Personally I'd be letting this track "breathe" more. You're into a compression territory that is very likely starting to change tones. When you squash a snare or kick to that degree, you are starting to lose some of the nuances that give those sonics the pleasing characteristics they could have if you opened them up.

Here's another thing...

You have a "roomy" live sound on the kick and snare, but the hi hat is very dry and up front, as is the ride, which is a bit sonically deceiving in that it doesn't sound as if it's all the same kit recorded at the same time.

The vocals are also pretty heavily processed, which is wiping out some definition and making the track somewhat unintelligible.

Needs a remix with less GR and some even-ing out of reflective ambiance to match the performance.

fwiw
-d.

anonymous Sat, 03/30/2013 - 15:33

Hope everyone is having a wonderful Easter weekend.

Please don't use abbreviations in your answers, I'm too stupid to understand them. What is GR?

I've mixed invincible again, but I'm having issues with the vocal volume. I'll have to put some track automation and I'll post a link after easter. You have all been so helpful, thank you.
So, what exactly is the point of me owning my Liquid Mix and Powercore board? What exactly is the point of compression?

anonymous Sun, 03/31/2013 - 05:01

spooner248, post: 402968 wrote: Hope everyone is having a wonderful Easter weekend.

Please don't use abbreviations in your answers, I'm too stupid to understand them. What is GR?

What exactly is the point of compression?

GR is gain reduction... otherwise known as dynamic range reduction....otherwise known as compression....

Compression is a commonly used ( and also very commonly misused) tool that reduces transients or peaks in audio, and to reduce the dynamic range ( the space between the softest audio and the loudest ).
This is the most simplest explanation. Varying degrees of compression can also, in turn, allow for softer audio to come to the forefront more, because it "smooths out" the hot levels, which decreases the amount of space between the softer audio and the louder audio.

The downside to this - and most common mistake made by new engineers - is the over use of compression, which results in the loss of dynamics, and can even change the tonal characteristics of a given instrument.
Your original track had a lot of compression, to the point where it was sucking the life out of the instruments, as well as actually changing the tonal characteristics of those instruments.

Here's the thing that most noobs don't understand.....You don't necessarily need to "hear" the compressor working for it to be doing its job... and in fact, this is where most newbies fail in the use of gain reduction, because they think that in order for a compressor to be doing what it's supposed to do, that they need to hear the compressor's results. While it can be used as an effect, it's not really designed to be used that way, not in the sense that you would use EQ, reverb or delay, etc., and are listening for obvious changes in the audio.

The basic parameters to a compressor are as follows:

unity gain: this describes no db change. The audio level coming out of the device is the same as the level going into the device.

ratio: this is the degree of compression used, or, how much you are compressing the audio. For example, a ratio of 2:1 means that it takes an increase of 2 db being fed into the compressor to cause the output to increase by only 1 db.

threshold: this is where the compressor starts working in the db range. A setting of say, -10db, means that the compressor won't start compressing until the audio level is -10db.

attack: this setting controls how fast the compressor begins working.

release: this setting determines how long the compressor works.

makeup gain: increases (or decreases) the compressor's output db (level)

It's very important to know what the tools in your toolbox do and how they do what they do - before you reach for them and use them on your audio.

I suggest you do some research on it, along with the other tools used, like EQ, Limiting, Panning, Phase, etc.

Type "what is audio compression" into any search engine and I guarantee you a plethora of results.

You might want to start here:

[[url=http://[/URL]="http://www.barryrud…"]Understanding Audio Compressors and Audio Compression[/]="http://www.barryrud…"]Understanding Audio Compressors and Audio Compression[/]

fwiw
-d.

anonymous Sun, 03/31/2013 - 16:15

Thank you for your comprehensive reply Donny.

As for your admonishment about knowing the tools before I use them .... please don't forget that a lot of this stuff is black magic to some of us, that is why we visit the forum ..... to educate ourselves.
I write fiction for a living and I like to get live responses from somebody who actually knows what they're doing .... reading, for me, is more like work than relaxation.

A note to audiokid and his passion for analog equipment ..... Recently, after a gig, a young guitarist came to me and asked where I got my "fantastic live sound" from.
I told him the truth, in detail.... 85 Strat with a Hotrails on the bridge, a cable and a Marshall 900 combo. Nothing in between. Volume knob on the strat is my only control.
As he turned away to go, his response was ... "Don't tell me then, you arrogant t*** !!!