Hi,
Is there anyone kind who can tell me that I normalized one of my songs but still it's low in volume and if I make it more higher in volume it sounds freaky. Can anyone let me know how to deal with this issue?
Comments
ok, first up, normalizing dos not add volume or level! it just l
ok, first up, normalizing dos not add volume or level!
it just like yu can see frm the waveform, normalizes the whole file.
which might be bad for you caz, there goes all your music dynamics...all the soft parts are as loud s the loud ones, all the loud parts are as soft ar your soft ones...!
yu can select a region of the wave and process + 3 ..thats double loud from what it is right now...
and then maybe add a infinity : 1 limiter to it...see how it sounds..
gucci wrote: ok, first up, normalizing dos not add volume or lev
gucci wrote: ok, first up, normalizing dos not add volume or level!
it just like yu can see frm the waveform, normalizes the whole file.
which might be bad for you caz, there goes all your music dynamics...all the soft parts are as loud s the loud ones, all the loud parts are as soft ar your soft ones...!
Actually, normalizing keeps the dynamics 100% intact. All it does is raise the volume to the point where the peak reaches the specified level. If the top peak is raised 2.35 dB, the quietest part is also raised 2.35dB with NO change in dynamics.
Massive Mastering wrote: [quote=gucci]ok, first up, normalizing
Massive Mastering wrote: [quote=gucci]ok, first up, normalizing dos not add volume or level!
it just like yu can see frm the waveform, normalizes the whole file.
which might be bad for you caz, there goes all your music dynamics...all the soft parts are as loud s the loud ones, all the loud parts are as soft ar your soft ones...!
Actually, normalizing keeps the dynamics 100% intact. All it does is raise the volume to the point where the peak reaches the specified level. If the top peak is raised 2.35 dB, the quietest part is also raised 2.35dB with NO change in dynamics.
Great simple explaination John. One thing I noticed is in the header of this subject "MP3." If you are going to convert this file to MP3 (not sure if you'll be doing that or not), adding a brickwall limiter can and will often produce more audible artifacts. It is probably better to preserve the dynamic range. If other selections are louder in level, simply bring those down to match.
It has been shown in multiple tests that codecs produce far less artifacts if the audio is not heavily limited/clipped. Furthermore, if the original file was an mp3, it may already have a lot of artifacts that will now become more apparant if you are raising the level, limiting, EQ, etc. Just way to many variables here without truly knowing the original content and what its ultimate delivery format will be.
whatch out tho for clipping after the mp3 conversion process!
whatch out tho for clipping after the mp3 conversion process!
if your peak is anywhere near 0dB digital, the conversion will most likely cause clipped samples (quiet a few)
for masters i convert for web or mp3 use, i make sure my peak never goes over -.5dB
mp3s are dangerous! :)
jdg wrote: whatch out tho for clipping after the mp3 conversion
jdg wrote: whatch out tho for clipping after the mp3 conversion process!
if your peak is anywhere near 0dB digital, the conversion will most likely cause clipped samples (quiet a few)
for masters i convert for web or mp3 use, i make sure my peak never goes over -.5dB
mp3s are dangerous! :)
mp3's are our friend and enemy (friend for getting music out there, though sometimes not legally and enemy since, well, it is a codec). I have used a few tools from Neural Audio which really help optmize audio for codecs...I hope that they are available as software plugs soon.
put ya a brickwall limiter.
put ya a brickwall limiter.