Ok,
I am going to be mixing a project next week that will have around 24 tracks. The main plugs I want to use are some Wavesstuff, drumagog, brick wall, sonitus compressors, eqs, and reverb. I have been running reverb through an effects send and individually adjusting the effects bus on each track...but the compression will need to be on several individual tracks, and I have been putting a little on the entire mix. What are some suggestions on keeping my CPU usage at a minimum.
I am running MSI K8T-NEO2 with AMD 64 3000+, 1GB of Ram DDR400 dual channel, 120GB WD IDE driver 7200RPM...Sonar 4...Tascam fw-1884, and Behringer ADA8000 for inputs.
Comments
The freeze function is a temporary ( or permanent if you like )
The freeze function is a temporary ( or permanent if you like ) bounce of any track with its plug ins. For example if you had a guitar track and you added chorus, delay & distortion plug ins, the freeze function overwrites the guitar track with all the fx mixed in.With a VSTi you can save Ram by freezing the track and then removing the VSTi. You are a left with an audio track that is much lighter on your system. If at any time you decide there is maybe too much distortion o your guitar track, you can unfreeze and edit before freezing again
Maybe your problem is caused by denormalisation, some of the wav
Maybe your problem is caused by denormalisation, some of the waves plugins are known to have such issues.
Have a look (Dead Link Removed)
and maybe download and try normalizer, see if you get less overall cpu usage.
You can also visit http://www.musicxp.net/ and read some of their tuning/tweaks there.
Take care
If Sonar 4 has a "Freeze" function ( I think it does) you can us
If Sonar 4 has a "Freeze" function ( I think it does) you can use this to reduce CPU overhead