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I have run into quite possibly the most frustating problem I've ever run into these last few days. I'm going to throughly explain the problem because I need serious insight and expertise, I've exhausted all the options I can come up with. Thank you in advance for reading and attempting to help.

I have setup my recording room for vocals. As soon as I set up the mic and started to test it I immediatey heard my voice had an "echoy", "slap back", almost robotic result coming through it from what seemed like a horrible case of room acoustics. I first tried moving the mic everywhere in the room, no luck. I then tried changing microphones and moving it everywhere, no luck. I tried changing the mic cables, no luck. I changed preamps , no luck. I changed projects in Pro Tools thinking maybe there was glitch in my vocal setting(s), no luck. I literally made a tent over the microphone with blankets to cut out all room ambience and tried all the above while the microphone was under the blanket and still...no luck. The problem has persisted.

I am currently using a Digi 002 control interface, a G5 iMac running Pro Tools LE 6.9.2 with 99% CPU usage and 1024 samples in my playback engine. The only conclusion I can come to is it must be some sort of setting in my Pro Tools. My vocal track has no buses assigned to it or effects. I can't come up with anymore information to help. Anyone that has some kind of remote option to try, please post it, I've gotten very frustrated with the problem. Thank you.

Comments

RemyRAD Wed, 10/12/2005 - 13:49

Yes, what you're describing definitely appears to be digital latency and not the kind of latency that many people on this forum seem to exhibit. Generally, most digital audio interfaces exhibit some form of latency. Some manufacturers go as far as indicating that you can monitor with low or no latency, if you know how to select that option. Going through any sound card, to a computer will always have some sort of digital delayed latency from input to output and is almost unavoidable unless you use some other form of alternate monitoring capabilities, i.e. if you don't have a low or no latency feature and you are going to a hardware mixer, you want to monitor the direct feed from your microphone, while splitting the output so it's still feeds your input but the problem there would be if you were trying to monitor your other tracks as in an overdub application, chances are, you will be hearing your microphones pass through while monitoring your other tracks with the latency. If you mute the sound of your microphone track... Doing punch ins will be next to impossible.

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