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Tuning a snare electronically

Hello, I'm a pop producer and most of the time use MIDI for my productions, especially my drums. There was a particular snare that I heard from a YouTube video online that I would like to learn how to duplicate on my own. Is there a way I can tune a similar sounding snare in Logic Pro to match what I heard in the video, or should I just keep digging online for a snare sample that sounds closer to what I want? If there is a way to do it in my DAW, what would you do to achieve that? EQ?

Comments

kmetal Sun, 08/16/2020 - 18:04
Its always best to start with the closest sounding sample. Many drum sample vsti will have tuning settings on them, like slate drums, bfd, toontrack, etc. Those work over a pretty wide range.

If you don't have that, and you just need a little tuning, you can try a pitch shifting pluggin.

pcrecord Tue, 08/18/2020 - 05:07
producerlife, post: 465240, member: 52027 wrote: Hello, I'm a pop producer and most of the time use MIDI for my productions, especially my drums. There was a particular snare that I heard from a YouTube video online that I would like to learn how to duplicate on my own. Is there a way I can tune a similar sounding snare in Logic Pro to match what I heard in the video, or should I just keep digging online for a snare sample that sounds closer to what I want? If there is a way to do it in my DAW, what would you do to achieve that? EQ?
Most drum samples and loops available and those, can I say overused, aren't just the recording of the instrument.
A big part of THE SOUND, sample seakers want is a combinaison of snare and reverb.
Even if the tunnig is important, EQ and Reverb textures makes a big difference.
Most of the time a gated reverb was used in the classic samples, like the TR-808 and others.
Some bass drum samples in electronic music aren't based on a real bassdrum at all.
Some snare samples are clever combinaison of snare and hand claps (detuned and overcompressed..)

Personnaly and with all my respect, I wouldn't try to make it sound like someone else. Producing unique sounds is far more rewarding than trying to copy others...
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