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16 bit

Mastering engineer said 16 bit wav file will be too loud?

Ok im. confused...
My mastering engineer sent me a 16 bit wav file...I sent this to CDbaby for distribution. CD baby ask for a 16 bit wav file and no other format.
In conversation with the mastering engineer over Facebook chat.
He has said that i shouldn't of sent the 16 bit wav file out for digital release because it was meant for audio CD replication and will be too loud.

I'm really confused because i thought there was no difference in the 16 bit wav file whether it be for replication or to be converted/encoded by music stores to mp3?

Is It Standard to Upload Music to iTunes, Spotify, etc. in 16 Bit Rather Than 24 Bit?

I was about to upload my music to TuneCore who would then distribute it to iTunes, Spotify, etc. and noticed that they said to make sure my music was in 16 bit format. It was my understanding that 16 bit is just for burning CDs. You have to dither/add the noise to bring 24 bit recordings down to 16 bit because CDs can't handle 24 bit, but it was my understanding also that if I'm uploading my music to online streaming services like Spotify or iTunes where people are purchasing DIGITAL copies of my music, shouldn't it stay in 24 bit?

Still 16bit CD?

Hey Guys,
My first ever post, sorry if not the correct place or if already been addressed elsewhere;
Can I start giveing cleients 24bit Red Book standard CD's instead of 16bit? I've been giving both 16 and 24bit. They probably think I don't know what I'm doing but the tech side of it changes so much that I don't know if that is what we should be doing. Thanks in advance for responding and would welcome messages with other experices with other projects.

16 bit 44.1 khz, vs. 24 bit 96 khz monitors

I am currently looking to upgrade the way I mix music. Currently, I have a fast track ultra and I'm just using a pair of 50$ monitor headphones. I have done test recordings of 16 bit, 44.1 Khz vs. 24 bit 96 khz recordings, and I cannot hear a shred of difference. (I know my fast track ultra is capable of recording that bit rate). So I'm thinking it's the fact that I use crappy headphones. I would like to buy a pair of really nice monitors (Budget of 400$ max), but do you think I'll be able to hear much a difference in monitors that cheap?

16 bit / 24 bit / 44.1khz / 48 khz questions... help anyone!

Currently running Sonar 6, Dell Pentium IV w/ MOTU 828 mkII firewire... and whatever stock sound card my computer has.

Whenever i try to set Sonar to run 24 bit 48 khz it says my sound card is incompatible or something and i'm forced to work in 16 bit 44.1... anyone know why i cant go to 24 bit? i havent done much research yet... is it just that i need better sound card? i figured the MOTU WAS the better sound card... it has 48 khz option and all...

Pros & Cons Recording 16 bit Verses 24 bit; 44.1k verses

I assume there have been ample discussions of this in the past, but I cannot find any applicable threads to read using the search feature of this forum. Can anyone point me to these discussions?

If for whatever reason the discussion gets restarted here, these are my thoughts/assumptions:

I assume that higher resolution means better sound quality.

I disseminate my music on CD(16 bit/44.1k)/mp3(close to 16 bit/44.1k sound quality wise).

How to correctly convert a 24bit master to 16bit?

Hi all,
I've been lurking around here a lot, but now have a question of my own. With a recent project, I decided to mixdown to 24bit/44khz, instead of 16bit/44Khz which is what I have done in the past. After mastering the audio, I was puzzled by this sharp harsh sounding noise i'd get when playing back the file and boosting around the 16khz area.

Questions about dithering 16 bit files

I've always been somewhat skeptical on this topic, and I hope someone can inform me of any mistakes I may be making.

I'm currently engineering the sound effects for a small game project. They've been sent to me as 16 bit files, and I'm required to make gain changes to them (as the game doesn't allow for adjusting the playback volume) so that everything is at the same level within the game.

16 bit? 24 bit?

when is it best to record in which bit depth? i understand that the bit depth is is relative to loudness in dB's (each bit = 3 dB i think?), but still don't quite grasp when to record in which. i'd assum 24 bit, then dither down to 16 bit to go to CD in the mastering process, but i am not sure if this is correct. any help, links, suggestions would be great! thanks


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