Skip to main content

Peak levels question effecting average ?

I hope you can take a few min to help clarify this for me. I am new to recording and am trying my best to learn. I am recording into a digi002r/ada8000 using Pro Tools in my DAW. I have the snare, BD, sm tom, Med Tom, Fl tom, lt overhead, rt overhead miced. I have recorded the drums separately from the guitars bass and vocal tracks which were recorded through a GT Brick pre.

Peak level @ 0, -0.1, -0.2 or -0.3dBFS?

Out of curiosity what do you guys use as standard?

I know (from listening experience and from a TC Electronic paper) that a lot of consumer CD players will additionally clip the signal beyond 0dBFS when D/A'ing and things are so hot.

In which case I suspect -0.3 instead of 0dBFS doesn't make any difference - probably should be at least -3dB or something..

Speak About Pro Tools HD for Windows?

:( You spend about 40,000 € for a pro tools HD2 DAW with AV Option for professional Post-production, and with Windows XP version of the software you CAN'T IMPORT AUDIO CD Tracks into a session.(Mac version only!)
We must use XP version because we have a big post farm with 8 AVID Mediacomposer and Adrenaline systems and 2 Pro Tools as before attached to an AVID Unity.

Questions on Mastering with PEAK 4, TRACKS-24 or UAD-1 or al

Hi

I am new to DAW recording. I have the following gear and set up and am guilty of buying a bunch of stuff before i knew what all it was. I understand this will irritate some here but please know I have been reading the manuals, testing things out etc etc

Ok I have

MAC G5 1.8 dual, with 160 Gig HD and another 250 Gig WD internal on the way.

I have

Bias Deck and Peak DAWs

Has anyone here used either of these? I downloaded the free versions tonight and have been messing around with them for the past few hours. So far, they seem to be pretty deicent programs. I also downloaded Traktion earler today too. Im re- deciding which DAW i would like to purchase at the moment because i have just recently decided not to go with Cubase SX.