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Description

Cubase is a digital audio workstation developed by Steinberg for music and MIDI recording, arranging and editing. The first version, which was originally only a MIDI sequencer and ran on the Atari ST computer, was released in 1989

Direct monitoring using cuemix and Cubase 10

Hi all,

As I'm new to this forum, I'd like to give a little background about me. I'm a hobbyist who doesn't record/mix/master for commercial use at all.
Just a hobby that went completely out of hand and used solely to track rehearsals and make a "decent" recording once a year.

Band:

  • 2 electric guitars running signal through pedal boards
  • Semi acoustic guitar, during rehearsals tracked via jack, during recording sessions tracked using mics
  • bass running through pedal board: 1 active & 1 passive bass, depending on the sound I want
  • Drums
    • Rehearsals: Yamaha DTXpress III ... which sounds awfull by the way! But it does the thing.
    • Recording sessions: multi miced acoustic set (OH's mostly XY or spaced pairs and shells close miced)
  • Oboe: miced
  • Blues harp: miced and running through a pedal board with DI box at the end of the chain
  • Vocals: miced
The goal is to change my setup:
  • to gain some space
  • to use touchOSC and prevent me from running hence and forth like a horse on speed during rehearsals
  • to make use of DSP
Current setup:
  • Cubase 10 Pro
  • 2 x MOTU 2408 mk3 & 2 x MOTU 2408 mk2 (mk2's used rarely)
  • SPL Goldmike 9844 going to A&H
  • Some outboard effects - cheap and old and used for monitoring only
  • Allen & Heath GL2400
    • direct outs going into motu's
    • used for monitor mix, which is routed to PreSonus HP60
I was wondering if it's a good decision to go all in the box. No more outboard gear.
I would make use of cuemix and DSP hoping to achieve a decent monitor mix and reduce latency to a minimum. I use effects to make the oboe, harp and vocals sit in the mix nicely and to spice up the mix in general in case it's needed.
Meanwhile, I would record the sessions in Cubase.

Questions:

  • Would the above be a good decision?
  • Will I be able to control Cubase and cuemix using TouchOSC at "the same" time? I was thinking that switching templates might do the thing, but I have no experience whatsoever.
  • Do I have to take high/low impedance inputs into account?
    • I read that the motu's have an onboard jumper to switch inputs between high and low impedance
    • If so, which of the above instruments should be switched to high impedance? (I told you i'm a hobbyist :barefoot:)
  • Are there other things I really have take into account?
If you reach this part, than I must admit that I worship your persistance! :D

Any advice is very welcome. It's not that I'm too lazy to do research, cause i did.
It's just my humble opinion that feedback based upon experience is of much more value than reading an article.
I also want to prevent the effort of changing the setup, leading me to switch back to the original setup a few days later.

Many many thanks in advance for your feedback. Even calling me a fool for asking or even thinking about the above will be perceived as valuable feedback.

Cheers!

Cubase users with Kontakt Vocal instruments

I'm doing much more composition and arrangement stuff post Covid - and have bought quite a few packages. The least satisfying ones are the vocal packs - I like the haunting melodies so Irish, clasical, opera type voices and a few of the package have similar features. Oooh, aahs and stuff are fine, but words are tricky - the ones where you have to create each word take so much time, and as a composer I'm no good with words, so for me they're out - but I have a couple where there are phrases - in one, you select French or Latin, and there are little snippets you can play in. The deficiency being you need to select a key, and then the phrases fall into that key. I bought an new instrument and they kind of inspire you to write according to the sound, so I ended up with a fairly orchestral piece - I figured that as I can't speak latin, an operatic voice in latin would really work - even if the words make no sense to a latin speaker? The trouble was the piece had key changes and needed notes that were not in the phrases, but worse, the phrases had the wrong accidentals. Then I wondered if I created the track, converted it into audio, then got Cubase to let me change the recorded notes and it actually worked! Client's very happy - and in a day or two I'll share it here.

The problem with these phrase based packages is that some of the phrase 'shapes' are really nice but just don't fit. Changing the actually notes I just didn't think of, but Cubase's system is pretty good now. It means that some of the other phrase based stuff I have I can now revisit and make work. No idea why I never thought of this before. Has anyone else been doing this and I'm late to the party?

Building Orchestral Templates in Cubase

Cubase 11. Kontakt 6.

Orientation: I am in the process of building a very large, mostly orchestral template in Cubase 11 with Kontakt 6, Halions, EW PLAY, Spectrasonics GUIs and more. for use is a large scale project. The Template has about a thousand tracks and will be used to pull ready made presets for largely (but not exclusively), orchestral projects, that will be part of gthe same production and require similar levels. Live in theaters in London. I am not composing with the intent to go to a live orchestra the tracks will be the end result.
The template is largely finished. I am now in the process of balancing the instruments. The structure of the template is folderized and grouped. Each instrument type has its own folder. Flutes for example number 16 in count. All flutes outputs are then sent to a Flutes Cubase group track, which is then sent to Woodwinds group and then to the orchestral out etc etc.

In order to make a pro job of balancing the instruments in the template, I am seeking, an objective way of balancing the loudness of each track - first instrument against instrument (flute against flute), then instrument against other instruments in the orchestral sections, then sections across the orchestra.
instrument group.
I could use Cubase's control room to measure soloed loudness of tracks 1 to 1 against each other, but the issue for me is all instruments of the orchestra have different natural levels of loudness, so a triangle has less DB than say a sustained French Horn. Not sure what levels to aI'm for.

In order to understand how to professionally balance this template, I have concluded that I must understand my Cubase 11 meters.I am more musician than engineer.

Let me say now I am NOT seeking to maximize loudness of my tracks, use limiters and crush them with compressors. I want a broad dynamic range and plenty of headroom for partials in these orchestral mixes.

Reading up, I have learnt the following:

LUFS (or Loudness) metering is taking over from Peak level (dBs) metering because the human ear perceives the volume of different frequencies differently. LUFS compensates for this and gives us a more "human" measurement of loudness. The purpose of the loudness scale as far as I understand it is to compensate for facts like a sound at 100 hz of X Db is subjectively perceived as quieter than a sound at 1500 Hz also at X dB . In short two sounds of different frequencies, of the same dB, are perceived differently in terms of loudness. This is because we are wired for sounds in the range of human speech, unlike whales.

Q1.

I am told that 1dB = I LU. This makes no sense to me as if it were true it would seem to me that the two scales would be identical (Db and LU scales) and that would be pointless.

So, would it not be the case that a LU scale would change so that 1 dB would NOT be equal to 1 LU at certain frequencies?

Q2
Engineering Boffins (and that excludes me), talk about various Loudness measurements:

1] Integrated or "relative" loudness. The describe as: "Average loudness that is measured over the whole track in LUFS (Loudness Unit, referenced to Full Scale."

What is this Full Scale? Google does not know and utube sweeps over the topic.

They go on to talk about:

Short-Term Loudness
Loudness that is measured every second on an audio block of 3 seconds. This gives information about the loudest audio passages.

OK that's easy to understand

Momentary Loudness
Maximum value of all momentary loudness values that are measured every 100 ms in an audio range of 400 ms.

OK so that's super-short loudness

Then they talk about Loudness "range"

In this is a single LU number that measures the dynamic range over the whole title in LU. There are a few caveats in my definition of this measurement, but it's a LU number which represents the distance between the softest perceived sound, and the loudest perceived sound - sort of.

This is what I am learning:

"A loudness range between 6 LU to 12 LU shows that a track has a considerable difference in loudness between the various sections." ( I would think for classical pieces often this could be toward the max.

"Tracks with a loudness range below 4 LU could be considered rather static in loudness." Probably this is some kind of crap rave track that is supposed to bypass the brain and appeal to your anatomy.

OK so this is important information - ignore it at your peril when mixing and creating tracks. Realize that Cubase mixer tracks use DBs whereas the control room, which everyone should use, can meter in either loudness or peak DB values.

Bringing all this back down to composing. It's clear that different manufacturers provide instruments sampled at widely different volumes. So if one is going to have a professionally balanced template, where one can easily swap out a ridiculously soft Berlin piccolo with a loud EWest piccolo, then adjustments need to be done, either in Kontakt or in the pregains of Cubase.

But (I have now actually got to my second question! ) to what level? Obviously different instruments can create different levels of volume.

If one does nothing, then one has a very lumpy unequal template. If one levels all instruments to one level, then one could ruin the template. If one does this " subjectively", by ear, then its so easy for mission creep to set in, by which I mean in one session balancing the flutes, you set levels at X, the next day the clarinets get level Y, the strings level Z and again the whole process goes out of kilter

So, that is why I think an objective measure of some sort is required, so as to avoid mission creep. But what measure? I suppose they will be loudness measures but which ones?

Monitoring Delay Cubase 10 Pro (Live Sound) Sucky Components. HELP!

So I use Cubase 10 pro to livestream our churches services. So the way I have it set up is the board we use (si expression 3) sends signal through usb to Cubase 10 on my laptop. It is mixed and then sent to a stereo output back to the board and sent out the board into Boxcast (our streaming provider) The issue I am having is sometimes (not all the time) one of the channels is delayed but the other channels all are fine. The channel that is delayed seems to be random and I have tried everything I can to figure out why it seems to be doing this.

Cubase Artist 10.5 suddenly stops and crashes.

I had a bit of a format and decided to just put my games on (linked via separate hdd) and Cubase using my main ssd. I copied my settings and preferences to save some time and everything seemed to be working ok. I loaded some of my old projects which are setup different to my current project settings and found Cubase would out of the blue freeze for a second then crash. I tried to copy my old project to my current setup which seemed to work for awhile but I got another freeze and crash. This can happen on playback and recording. I admit I should have just used a new preference from the start so I deleted the folder under Appdata/Roaming and started from fresh again. Just done some more recording and same thing happened again and again, playback and recording.

PC SPEC:-
Windows 10 64bit, Intel i7 8700, 32gb ddr4, Amd 5700xt, Samsung ssd, 2560 x 1440 resolution (Recommended).

And here is the crash report given in Windows setting:-
Source
Cubase 10
Summary
Stopped working
Date
‎25/‎02/‎2020 18:11
Status
Report sent
Description
Faulting Application Path: C:Program FilesSteinbergCubase 10Cubase10.exe
Problem signature
Problem Event Name: BEX64
Application Name: Cubase10.exe
Application Version: 10.0.20.187
Application Timestamp: 5c935e03
Fault Module Name: ucrtbase.dll
Fault Module Version: 10.0.18362.387
Fault Module Timestamp: 4361b720
Exception Offset: 000000000006db8e
Exception Code: c0000409
Exception Data: 0000000000000007
OS Version: 10.0.18363.2.0.0.768.101
Locale ID: 2057
Additional Information 1: 458d
Additional Information 2: 458de1f0314ff4805025CD4486c26c2f
Additional Information 3: 806e
Additional Information 4: 806ef8cfd5d52fa74300bdda6dc25f3b
Extra information about the problem
Bucket ID: 387090af7e7e1465e73abb59dfdc994a (1673856206203820362)

Everything is up to date and my current eLC is 6.11.10.2264
I have uploaded a crash report file from the 6th of this month which may have been due to the preference issues and also uploaded the report I have pasted above.
Any help is much appreciated.

Attached files

25.2.2020.txt (891 B)  6.2.2020.txt (882 B) 

ASIO Driver Open failure! Cubase

Hi there,
I got myself a new PC, reinstalled Cubase with all licenses etc.. and it works fine.
Now I wanted to connect my Tascam 16x08 interface, so I got the latest driver. Note: the interface is at the studio, so I didnt connect it yet. Just wanted to install the 16x08 driver in advance.

So I did that, and it also shows up in Cubase to select in the studio settings. BUT as soon as I select it, it says "ASIO Driver Open Failure!"

Anybody here with similar experiences who could help out?

Windows 10
Cubase elements
Tascam 16x08
HP Envy

Optimize Cubase (avoid cracks and pops)/ increase Buffer?

Hi there,

Setup:
-Tascam 16x08 Interface
-Laptop: Acer Aspire 3 a315 53 35 fq, 4GB RAM, dual core

I recently had a problem with cracks and pops in my audio during recording and playing back. What I did according do help from friends and forums :

-Used the Tascam dsp mixer for monitoring instead of Cubase to save processing power

-that allowed me to increase buffer size to the Maximum, because the dsp desktop mixer is monitoring without latency (I just cant monitor with cubase, then theres latency of course.) Pretty much iam using Cubase as a Recorder and Playback for overdubs.

- The other basic optimizing stuff( turned off AVIRA, Firewall, put on performance mode)
But still, sometimes there's crackles and pops, that also are recorded into the audio.

FIRST question:

Since iam not depending on small buffer sizes, I could theoretically just turn it to 6000. But the Tascam mixer only allows a maximum value of 2048 or so.
(The problem definetly was laying in the small buffer size I had selected)

Does anyone have an idea on how to even set the buffer size to a higher value? Maybe another Desktop mixer from Tascam ?...

SECOND question:

What are the best values to set in the VST Settings (pic below!) in Cubase for high performance and low chance of pops and crackles ? (Multicore processing ON OFF? Activate Steinbergs Mode for optimized audio On Off?... etc

Additional I also added a screenshot of my CPU / RAM performance during recording 8 and playing back 7 tracks in cubase.

Maybe someone might have some words of wisdom for me :) would be more than happy to hear.

Greets from Hamburg!

Attached files

Cubase 8.5 project in Cubase 10

I ended up formatting my pc (unrelated and planned) and I decided since I upgraded my Cubase Artist 8.5 to Artist 10 I decided would just install 10 rather than have them both on. I have about 35 projects on 8.5 and they worked perfectly fine even after upgrading to 10 (most likely still opening in 8.5). After recording some new stuff using 10 I went back to my old projects only to find they are not aligned to the grids. Example. I use Addictive drums 2 and just drag and drop the loops but my old projects don't line up inside the grid. First loop starts and finishes 3/4 before the grid and so on and so on. In Cubase 10 a loop is dragged and it fits perfectly and is copied and pasted perfectly just like it did when I was using 8.5 originally. Am I right in thinking that projects recorded in 8.5 do not match up in 10? I emailed Steinberg over a week ago with no reply and if they don't match up, it explains why they haven't bothered to reply. Should I reinstall 8.5 with 10? Anyone else had this issue?

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