I'm recording a bass direct into my DAW and getting a lot of clipping/popping/overloading, and I can't quite figure out where the problem is. To get the particular sound I want from this bass part, I have to hit the strings quite hard--harder than I normally play. Going direct into my Focusrite 2i2's instrument input, I would get pops on the pick attack.
I have a fender jazzmaster that generates a lot of hum in the system. Have a Samson MDA1 direct box. Will this reduce the hum? I'm going into a ZED10FX mixer, into the GTR1 HiZ channel. If it will help, is there anything I should know about hooking it up? Thank you
As I'm new to this forum, I'd like to give a little background about me. I'm a hobbyist who doesn't record/mix/master for commercial use at all.
Just a hobby that went completely out of hand and used solely to track rehearsals and make a "decent" recording once a year.
Hey. Im looking at snagging a beater laptop to mess around with until my larger desktop system is built, and the space in the house cleared.
The laptop has an 1/8" combination mic/headphone jack. Commonly used for headset mics for gaming. Im presuming this is a trrs connector.
Im thinking i can hooking up my sure beta 57 to it via one of the adapters in the link below. Im just wondering if i should expect this to work.
Otherwise ill have to dig out my 11r and tabketop rack, or order a basic interface.
I am doing some amateur movie work with a very small crew(me) and a small cast of actors. I would like to be able to remove the directors voice from the finished soundtrack. I'm new at audio stuff but have a good deal of other types of computer editing (video game development).
Hello all! A little question:
When we right click on the AUX slot either in Track Editor or in Object Editor, 3 options appear: AUX/Output (Direct), AUX/Output (Pre) and AUX/Output (Post).
I know and understand very well about 'Pre' and 'Post', but I don't know what mens 'Direct'...
What is this? Where it is located in the plugin chain?
Thanks in advance!
Is there a way to get Samp to store a project's audio files in a subdirectory of the project folder? X3 wants to store audio (and picture) files in the same folder as the project VIP, which is messy IMO. Is there a setting to change this so the audio and other project files are in a different location from the project VIP file?