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Description

In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values.

A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points.

The original signal can be reconstructed from a sequence of samples, up to the Nyquist limit, by passing the sequence of samples through a type of low-pass filter called a reconstruction filter.

16 bit 44.1 khz, vs. . 24 bit 96 khz monitors

I am currently looking to upgrade the way I mix music. Currently, I have a fast track ultra and I'm just using a pair of 50$ monitor headphones. I have done test recordings of 16 bit, 44.1 Khz vs. 24 bit 96 khz recordings, and I cannot hear a shred of difference. (I know my fast track ultra is capable of recording that bit rate). So I'm thinking it's the fact that I use crappy headphones.

OK So recording in 96k is awesome...

Except it makes my computer cry and cut its wrists. :D It's so nice though, mixes sound brighter and livelier, and I can actually keep the bass frequencies in and not have to make super heavy cuts all the time just to attain clarity. Sorry this isn't much of a forum topic, but all my old recordings were in 44.1 so I felt I had to share it with you all. LOL

Windows XP 64bit

Hi there.
I have recently acquired a new PC running a dual core processor and 8GB of RAM.
I've installed XP 64bit as it's the only operating system that will support this.
Does anyone here have experience with 64bit?
I mainly use Sonar, Nuendo and Reason, and need to know if there's anything I should take into account before I try configuring it.